WWE report reveals more details about WWE 2K22 original list plans and digitization process

WWE 2K22 revealed a slew of new details last month on all of the modes and superstars included in the expected title, and we’ll have to wait until next year for more updates on the game. A new report from Fightful Select has however revealed some interesting tidbits about the game and the process of digitizing and bringing superstars into the game, and first, let’s talk about the game’s roster. The report states that Fightful spoke to several released stars about their involvement in the game , and that the original game was to include a significant amount of NXT talent in the game’s roster.

Now, it’s safe to assume that the plan was in place before the NXT 2.0 rebranding, and since then there have been several cuts to the NXT roster. It’s unclear how many Cut Stars were already in the game, and if they are, what their status will be in the finished product. We also don’t know if any of NXT 2.0’s new stars will be featured or have time to be digitized.

The report goes on to talk about the process of scanning a star in the game. 2K obviously does a facial scan and then a separate scan if the person has tattoos to maintain accuracy. Next, the star receives videos of the motion capture process to make sure her sets of moves are accurate and correct.

What we do know is that the game will feature the much-requested GM mode as well as a new mode called MyFaction and the return of story mode in the rebranded MyRise. While this has not been outright confirmed, Rey Mysterio’s narration and interviews are featured in the trailers, so he’s slated to star in the very latest 2K showcase.

We’re still waiting to see who will cover this year’s game and who gets included in the roster. It also remains to be seen how the released superstars will be treated. Right now, you can find the action figures of several superstars hitting the toy shelves of stores, as they were already in production. They still sell them, so we don’t know if that applies to video game renditions as well.


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